Created by Simourv on 9 March, 2018

Changing Camera Settings in SolidWorks Animations

I saw this effect (check the attached link) in a game I was playing and really liked it, so I tried to replicate it in SolidWorks by changing the camera's properties throughout the animation:

I found out that changing the camera's "Field of View" is the solution, and although changing the lens should do the trick, that is always accompanied by a change in the distance from the target
But on this video at 0:22, he made a very smooth transition without any change in the distance:

Any ideas?