Door handle with texture


This tutorial is going to show the main steps on how to apply the relation to the 3d model. wish it could be helpful.
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Step 1: Create the handle surface
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Step 2: Create a variable helical sweep surface interset with handle surface
Draw a funtion graph.
Sweep a normal radiative surface along the handle center curve.
Type the funtion relation.
Now you get a variable helical radiative sweep surface.
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Step 3: Create the intersect curves
Create the intersect curves between handle surface and sweep surface.
Also connect the end curves.
Complete the curves like this.
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Step 4: Create sweep texture slots
Create slot surface one by one.
Merge all texture slots.
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Step 5: Final step
Solidify the raw handle surface.
Cut the solid handle with textrue surface.