How to mirror an object in 3D scale

Mirroring objects is pretty easy, a simple tutorial below :)
(i showed this for a sketch, but it works the exact same way for mirrored parts aswell, in that case you usually just use planes)

  1. Step 1:

    create the sketch

  2. Step 2:

    select the sketch entity youd like to mirror

  3. Step 3:

    select the mirror line, you can see the preview of the mirror as a yellow circle

  4. Step 4:

    since the mirror distance depends on the sketch/plane, you can add a new sketch with a defined distance from the original mirror line. when you increase/decrease the distance between the initial mirror line, the mirror moves along with it.