Tutorial: How to make engine part 36
CYLINDER HEADS
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Step 1:
use linear pattern command
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Step 2:
open a sketch
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Step 3:
use convert entities command
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Step 4:
check the edges that you used for convert entities command
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Step 5:
add a line
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Step 6:
extrude it by 15 mm
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Step 7:
open a sketch on this litte face
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Step 8:
use convert entities command again
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Step 9:
finish your sketch like shown and use extrude command
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Step 10:
open a sketch .
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Step 11:
draw two circles.
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Step 12:
use cut extrude command like shown
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Step 13:
open a sketch on the shown surface and draw two circles
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Step 14:
use cut extrude command
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Step 15:
open a sketch
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Step 16:
use convert entities command. .
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Step 17:
use extrude command
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Step 18:
open a sketch .
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Step 19:
draw two circles.
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Step 20:
use cut extrude command like shown
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Step 21:
open a sketch on the shown surface and draw two circles
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Step 22:
use cut extrude command
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Step 23:
open a sketch
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Step 24:
use convert entities command. .
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Step 25:
use extrude command
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Step 26:
open a sketch on this face
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Step 27:
use convert entities command. . .
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Step 28:
finish your sketch and extrude it by 5 mm
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Step 29:
open a sketch
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Step 30:
use convert entities command
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Step 31:
extrude it
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Step 32:
open a sketch
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Step 33:
draw shown sketch
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Step 34:
extrude it bu 8 mm
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Step 35:
use fillet command on these edges
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Step 36:
open a sketch on the cylinder head for the last time. I promise you, there won't be one more sketch on the cylinder head :)
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Step 37:
draw the last circles
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Step 38:
use the cut-extrude command at last time
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Step 39:
I would be pleased to see your nice renderings here
next: http://grabcad.com/questions/tutorial-how-to-make-engine-part-37