Tutorials

Robot Head in Plasticity

1 0 Intermediate
Tutorial inspired by Rafael Amarante. One of the greatest 3D artists in my opinion

Learn How to Remix and Customized 3D Models | Meshmixer Tutorial

3 2 Intermediate
Learn how to remix and customize 3D models with Meshmixer in this step-by-step tutorial. Whether you're a beginner or an experienced designer, this video will show you all the tips and tricks you need to create unique and creative 3D designs. Follow along as we demonstrate how to use Meshmixer's powerful tools to manipulate and combine different models and export your final design for 3D printing or other applications. Whether you're looking to create something totally new or just want to give an existing model a fresh twist, this tutorial will have you remixing 3D models like a pro in no time!

Mechanical Wrench Design

0 0 Intermediate
This video explains how to design a mechanical wrench.

Combination Spanner Design

0 0 Intermediate
This video explains how to model a Combination Spanner.

Double Sided Hexagon Spanner

0 0 Intermediate
This video explains how to model Double Sided Hexagon Spanner.

Allen key

0 0 Intermediate
The video explains how to model an Allen Key and analyze it using ANSYS Workbench.

Now AI in 3D Model Character? Unreal E5:

0 0 Intermediate
Future

ZW3D Tutorial - Surface Modelling - Intermediate level - Exercise 10

1 0 Intermediate
Elements used in all sketches are as follow: - Line - Spline - Offset - Dimension - Constraints Elements used in 3D environment is as follow: - Datum Plane - Basic Shape: Revolve - Free Form: Extend Face - Wireframe: Project to Face - Wireframe: Trim/Extend - Free Form: Split with Curves - Free Form: Mirror - Free Form: Face at Angle - Basic Shape: Loft - Free Form: Reverse Direction - Free Form: Sew - Free Form: Pattern - Free Form: Trim to Faces - Free Form: N-Sided - Shape: Fillet Thanks for watching. --------------------------------------------------------------- For more information on ZW3D, please visit : https://www.zwsoft.com/ ---------------------------------------------------------------- You can also follow Cad Thinkers at: Instagram: https://www.instagram.com/cadthinkers/ Facebook : https://www.facebook.com/CADThinkers/ Twitter: https://twitter.com/CadThinkers Pinterest: https://www.pinterest.pt/cadthinkers/ GrabCad: https://grabcad.com/cad.thinkers-1

ZW3D Tutorial - Surface Modelling - Intermediate level - Exercise 9

1 0 Intermediate
Elements used in all sketches are as follow: - Circle - Arc - Offset - Slot - Rectangle - Dimension - Constraints - Reference Elements used in 3D environment is as follow: - Datum Plane - Wireframe: Curve List - Wireframe: Combined Projection - Shape: Extrude/Remove - Shape: Revolve - Free Form: Curve Mesh (2x) - Wireframe: Project to Face - Shape: Mirror - Free Form: N-Sided - Shape: Shell - Shape: Fillet Thanks for watching. --------------------------------------------------------------- For more information on ZW3D, please visit : https://www.zwsoft.com/ ---------------------------------------------------------------- You can also follow Cad Thinkers at: Instagram: https://www.instagram.com/cadthinkers/ Facebook : https://www.facebook.com/CADThinkers/ Twitter: https://twitter.com/CadThinkers Pinterest: https://www.pinterest.pt/cadthinkers/ GrabCad: https://grabcad.com/cad.thinkers-1

Electro-Pneumatic Tutorial: A+ A- B+ B- with Timer and Counter

1 0 Intermediate
This video guides us on how to design an electro-pneumatic system. The sequence of the system will be START; DELAY 10 SEC.; A+ A- {​B+ B- (3 TIMES)}​; STOP. The system was designed by using FluidSIM V4.2.

3D Modeling and Animation of a Soldier in DAZ Studio - Part III

5 0 Intermediate
SCENE CREATION PROCESS: 1. Adding lighting: from Lights&Cameras. For example Distant Light. 2. Adding cameras: an example is shown in the figure in Step 2. 3. Adding a background image: from the Environment window, which opens with the button surrounded by a yellow frame or from Lights & Cameras. In Type, select Backdrop and click the button that appears in Background to add an image with Browse.

3D Modeling and Animation of a Soldier in DAZ Studio - Part II

2 0 Intermediate
CHARACTER ANIMATION PROCESS: 1. A selection of a pose: from Pose & Animate. Movements in DAZ Studio can be animated based on ready-made body positions or by the designer's idea. A pose can be selected from Presets and applied to the model by dragging. 2. A selection of built-in animations: they are grouped into several groups and are selected from a dropdown menu below the workspace. For example the "knee-idle-g8f" motion is placed in aniMate2. There is an option to add additional settings, such as to set the duration of the movement Add Length by a double-clicking on it. In order to get a beautiful animation, it is necessary to select or create a suitable combination of movements with a smooth transition between them. 3. A selection of facial expression: from the group "expression".