Tutorials

Create Your Own Fishing Boat

0 0 Intermediate
Everyone has different fishing tastes and styles. because they want to be as comfortable as possible when fishing on a boat. Renting a boat is a shortcut if you haven't been able to build your own ship, but you won't feel satisfied. In addition to satisfaction , you need a sense of pride when fishing . This feeling you get when you fish in a boat of your own design... Fishing and Boating are like souls uniting. If your boat is good, the mood when fishing will be more fun. ...... setiap orang punya selera dan gaya mancing yang berbeda -beda. karena mereka ingin senyaman mungkin pada saat memancing di atas perahu. Menyewa kapal adalah jalan pintas apabila kamu belum sanggup untuk membuat kapal sendiri, tetapi kamu tidak akan merasakan kepuasan. Selain kepuasan , kamu butuh rasa bangga saat memancing . Perasaan ini yang kamu peroleh jika memancing menggunakan perahu desain kamu sendiri... Memancing dan Perahu adalah seperti jiwa yang menyatu . Jika perahu kamu bagus, suasana hati saat memancing jadi lebih menyenangkan.

Orient objects with "Remap CPlane"

0 0 Intermediate
The ! _RemapCPlane command lets you orient (and copy) an object across already saved CPlanes. This is especially useful for situations where the goal is to be able to quickly place copies of the same object(s) onto another CPlane, such like placing a home door in a closed and an opened positions using the CPlanes as a reference. An alternative method is to use the ! _Orient3Pt command, though it will require to manually pick 3 reference points followed by 3 target points for every time you need to orient new objects. This is where the ! _RemapCPlane command unleashes its full potential as it only requires two (or more) saved CPlanes initially, then every next copy-and-orient operation happens by double-clicking on the target CPlane listed in the "Named CPlanes" pop-up window.

Loft magic

1 0 Beginner
When it comes to organic NURBS shapes like that, nothing can beat the quality, simplicity and History-enabled modification that Loft with the “Loose” option provides. A good practice is to use profile curves with the same degree and amount of control points. I started by creating the round base by using the Circle command with the “Deformable” option and 8 control points. Then, I simply copied it a few times and modified each one individually by moving its control points in the desired location. I also used Scale 3D and Scale 1D to adjust the overall size of each profile curve. As I moved or modified each intermediate curve, the History-enabled Loft surface updated in real-time, thus it let me decide what changes I needed to make to achieve the desired shape. NOTE: In this example initially I used the “Normal” option of Loft, which is not a good way to do the shape. The video capture was interrupted for some reason and stopped far earlier, so you will not see how I then deleted the loft surface and create

Match surfaces manually

1 0 Intermediate
One disturbing issue with "Match surface" is that it will try to transfer the 1st and 2nd row of control points to the target edge while keeping the distances between them relatively unchanged. This is usually great for the majority of users, because it's predictable and even usable in specific cases. However, there must be an option to "unclock" the aforementioned correlation between the 1st and 2nd row of control points and instead let "Match surface" adopt the same distances as the target control points. With that option turned on, the surface to be matched will become perfectly matched to the target one. To demonstrate the HUGE advantage of a potential "Adopt" option that I just described, here is a simple way to achieve the necessary correlation between the 1st and 2nd row of control points by "mirroring" the distances from the target surface to the opposite one. Lets hope that "McNeel" will consider adding such an option in the future releases of Rhino.

Super hack to create hollow objects for 3d printing in Rhino

0 0 Beginner
This is a quite easy “hack” how to create hollow objects that are usually not allowed by other CAD programs. Great for 3d printing. Simply connect the outer and inner objects via some random pipe or box, then join everything and untrim the hole that connects them with the ! _Untrim tool. You will notice that the two original separate objects now appear as a single object instead, despite the lack of an actual connection in-between. An alternative way is to select both objects and use the following commands: NonManifoldMerge, then CreateRegions, then delete the region you do not want, such like the core inside the sphere in this particular example.

Super ring tutorial

0 0 Beginner
Modeling tutorial for creating a ring in Rhino 7 with a single, history-enabled editable lofted surface.

Modeling of an inlet lip in Rhino 7

0 0 Intermediate
P.S. At the end of my video you will notice that I forgot to improve the flow at the tip between the two split surfaces (easily seen on the curvature graph), which I did after I stopped with the video recording.

How to create a ring in Rhino

0 0 Intermediate
Modeling tutorial for creating a ring in Rhino 7.

Zig-zag stairs

1 0 Beginner
Simple modeling tutorial for creating modern zig-zag stairs with Rhino.

How to cut Spiral wine bottles - YouTube link in description

0 0 Expert
See Designs Here: https://www.pinterest.ca/Adsk2007/pins/ See Tutorials Here: https://www.youtube.com/channel/UC2-GV0jZOcaO8MKm4wMA5IQ

Full round fillet between 3 surfaces

0 0 Beginner
This tutorial shows how to use a tangent circle to 3 surfaces to build a full round fillet in-between.

Loft to simulate a full round fillet between 3 surfaces

0 0 Beginner
In cases where 3 surfaces meet together and the goal is to create a full round fillet in-between, the top surface could be used to extract an isocurve that’s then used as a middle profile for a “Loft surface”. The two main vertical surfaces are shortened by the amount of approximate radius (in this example, the radius is 5 mm, because the two main surfaces are 10 mm far from each other) and set to tangent start and end for the loft operation. That would maintain the desired top limit for the rounded surface, though it will not produce a true radius fillet.

Editable tween curve on surface or polysurface

1 0 Beginner
History in Rhino 7 must be turned on, in order for the modifications on the input surfaces to affect the output tween surface and its corresponding curve intersection. The latter could be further simplified via the "! _RemoveMultiKnot" command, though that will destroy the history and also may cause the curve to no longer sit perfectly accurate on the surface/polysurface.

Blend surface - Advanced Planar sections (tutorial 2)

1 0 Beginner
Blend surface with advanced "Planar sections" option

Blend surface - Advanced Planar sections (tutorial 1)

1 0 Beginner
Blend surface with advanced "Planar sections" option