Tutorials

Rookie to Rocking it: A Masterclass in 3D Sketching in Alibre Design

0 4 Expert
A 3D Sketching Masterclass for Alibre where almost every aspect of 3D sketching is discussed. After watching this you'll be able to Draw almost anything in 3D sketch in Alibre, allowing you to create complex parts with ease.

Using Blender for Technical design

22 2 Intermediate
Blender 3D may seem for non-user quite difficult to approach, and yet there are a lot of ways to use it accuratly with measures and tree function structure. This tutorial will design a precise screw. It is a near way of approaching technical design. Yes, it will not be as quite easy as solidwork or others, but the aim is to be more precise with blender.

FDCSDGF

0 2 Beginner
DFGG

Proper Method to Produce Lobster-back Duct Bends

3 1 Beginner
One type of industrial component I have been involved with the design and manufacture of is lobster-back bends. This type of duct bend is made up of segments cut from flat sheets or plates, rolled into cylindrical parts, then assembled. These can be light sheet-metal or manufactured from thick plate. This quick tutorial is a supplement to the one I produced an outline of a method I have used modeling this type of component using Alibre Design. As this supplement concerns producing parts ready for manufacture and applies to whatever software you have used, that is not important as this short tutorial is to outline turning your modeled bend into the flat profile ready to be made into the completed bend. In this modern world, the bend parts will be cut out using CNC laser, or CNC Plasma cutting machines. Sometimes we produce the nc programs ourselves or we are required to produce the correct files for the laser / plasma department to program and cut out. Making the program to cut out the parts starts normally from a 2D dxf file at a scale of 1 : 1. This is the first part of the process that has to be correct. If you produce this dxf incorrectly the finished parts will be useless. Producing this at the right scale, 1 : 1 is different with different 3D cad applications, other problems can be caused by you working in different drawing units. If you are not doing the program, talk to the person who is to make sure you produce the dxf as required. Having a large quantity of wrongly cut parts is not a good thing

Blender

0 1 Beginner
Using solidwork software in made a 3D modeling and finally texture and animated in blender software

Hydrus 3d tutorial by https://virses.com

0 1 Intermediate
A series of a few video tutorials on this page serves as an introduction to more sophisticated modeling of 3D geometries of general shapes. Three basic techniques for creating objects are illustrated here. Generation of an unstructured 3D finite element mesh is also demonstrated, including the use of local refinement and mesh-stretching. Note that the video tutorials given below are related to the domain type “3D-General” and that simpler computational domains (i.e., 3D-Simple and 3D-Layered) are created differently – see Overview of Domain Types in HYDRUS. https://virses.com Step 1 - Creating Solids in the Dialog for Copying and Transforming Objects This video shows how to create a Solid (volume) using a dialogue window that copies objects and carries out their geometric transformations. Copied objects can be automatically linked, thus creating new Curves, Surfaces, and Solids. This method is especially useful when one needs to create multiple copies of an object in a single step. Procedure: Select Surfaces (including their Points and Curves), from which you want to create Solids (objects). In the dialog window for manipulating geometric objects, select the type of transformation and the number of copies. Select the option for the automatic linking of copied objects and generate Solids. Note: In order to correctly create Solids, it is necessarily to select not only Surfaces, but also their Boundary Curves and Points. Curves will not be generated for Points that are not selected, since linking of Objects is performed only for those selected. Step 2 - Creating Solids graphically by extruding selected Surfaces This tutorial demonstrates the definition of a Solid by extruding a selected Surface. One can generate multiple Solids at the same time if, before running the graphical tool, one selects multiple Surfaces. Direction of extrusion and an exact thickness of a Solid can be specified in the edit boxes. At the same time, one can assign a material number to a Solid, if one uses the option of defining properties on geometric objects. The Solid created this way has boundary surfaces of the type Planar and Quad. If you want to define a Solid bounded by other Surfaces (B-Spline, Rotary, Pipe, TIN, ...), use the procedure described in the following tutorial or in Tutorial 5.03. https://virses.com Step 3 - Creating Solids by Boundary Surfaces This video tutorial serves as an example of the most general way to define 3D domains; namely using the Boundary Surfaces. Boundary Surfaces may be of different types - Planar and/or Curved, and may also be Components (parts of Surfaces) established by cross-sections of their parent Surfaces. In more complex cases (for example, when one Solid is surrounded by other Solids), it is recommended to divide the Domain into Geo Sections (or to use a function “Sections - Cut with rectangle”) and display in the View window only those Surfaces, from which you want to form a new Solid. Then you can conveniently select Surfaces using either rectangle or other forms of selection (selection using a rhomboid or a polygon, or selecting an object in the data tree of the Navigator). It is also possible to switch the View to the wire-frame view (Wire-Frame Model), thereby disclosing objects otherwise hidden behind other objects. When defining a Solid, it is checked that its boundaries are closed. The Solid may include various internal objects - openings, inner Solids, and/or Surfaces, Curves, and Points. Step 4 - Generating the FE-Mesh This video shows the generation of a FE mesh without any further optimization. An automatically selected size of finite elements is used, which is calculated so that the number of elements is in a reasonable range (on the order of tens or hundreds of thousands of elements). However, such an FE mesh need not be appropriate for calculations and it is usually necessary to modify parameters for mesh generation, so that the resulting FE mesh is suitable for a given problem. The basic parameter for generating the FE-mesh is the desired (or targeted) size of finite elements. This size is used everywhere where there is no local FE-mesh refinement specified to adjust this size. At the same time it is worth bearing in mind that FE meshes with a large number of elements (> 1,000,000) are not suitable for calculations on the PC because of a resulting large demand on computational time. Users are advised to read the Notes on Temporal and Spatial Discretization. https://virses.com Step 5 - FE-Mesh Refinements This tutorial demonstrates how to refine the FE mesh using the FE-Mesh Refinement. Mesh Refinements can be defined in Points, on Curves, Surfaces, and/or Solids. Created FE-Mesh Refinement object can then be assigned to one or more geometric objects. In this tutorial, the FE-Mesh Refinement is assigned to four different Solids. If you later decide to refine the FE mesh (for example, to change the desired size of finite elements), you can only change the parameters of the FE-Mesh Refinement object and the sizes of the finite elements will be adjusted in all four elements. Even here, however, the principles mentioned in the previous tutorial need to be considered - the FE mesh needs to be fine enough, so that the numerical solution converges, and not too fine, so that calculations do not take too long. Step 6 - FE-Mesh Stretching In this video we demonstrate the option FE-Mesh Stretching. This option can often help us in creating a FE mesh that reflects direction of pressure head (or concentration) gradients and is thus appropriate for calculations. Note that water fluxes in the vadose zone have predominantly vertical direction. Refinement (shrinkage) of finite elements in one direction (usually vertical direction) gives us a sufficiently fine FE mesh in the direction of high gradients and high fluxes. On the other hand, corresponding stretching of finite elements in the other direction provides us with courser discretization in the direction of minimum fluxes and small gradients, thus reducing the overall number of finite elements and subsequently speeding up numerical calculations. https://virses.com

Robocon

2 1 Beginner
number-1

Parametric Arty Glass Model

2 1 Beginner
A recent question asked on GrabCad is the inspiration for this quick tutorial. A Grabcad member. His task is tp produce a model of a existing glass tumbler. The basic model consists of two triangular profiles, the base profile separated from the top profile and rotated 180 deg. from the base profile. If you have the original in front of you it is possible to take a few measurements, but a big part of getting the final that you are happy with will probably involve a bit of tweaking to get something that looks right. This concept can be expanded as by building a good robust model, by adjusting values in the function editor, one of the many useful tools available in Alibre Design software, many different versions can be produced with little effort. Alibre Design is great product available for a price well bellow more fancied products like Solid Works and Inventor. For small time use Solid Works and Inventor are too expensive for the possibility of paying there way, which is why there are many pirated copies being used commercially. Alibre Design enables me to own an excellent tool that has paid its way.

Syed ammal Engineering College Design Blender

0 0 Intermediate
Syed Ammal Engineering College at Ramanathapuram, a self-financing institution, is one of several educational institutions founded by Dr. E. M. Abdullah. The college is situated in Dr. E. M. Abdullah Campus, about 7 km from Ramanathapuram, towards Madurai, in Tamil Nadu, India.

Low Poly Airplane Animation in Blender 2.80

4 0 Beginner
Low poly Aeroplane Modeling in Blender 2.80 and Rendered in Eevee. This is simple animation output and not the tutorial. This was Exercise of a Short Course on Blender by Sir Gustavo Rosa. #blender2.80 #EEVEE_Rendering #CADable For Files: https://grabcad.com/library/airplane-... Kindly Subscribe our Channel for more Videos and Projects in Blender, SOLIDWORKS, Keyshot. Please Like and Share Our Videos. Thanks for Watching. Follow our Channel: https://www.youtube.com/c/CADable

The little triangle that could: Parametric Regular Polygons

0 0 Intermediate
Let us tell you about the "Generator Triangle" method. This educational video unveils a straightforward technique to construct regular polygons using a single variable. Witness triangles seamlessly transform into polygons with adjustable sides. Explore parametric design principles as we dissect the process. With interactive visuals, grasp the method's accessibility for all learners. Ideal for students, artists, and those curious about the synergy of creativity and logic. Join us to demystify theoretical geometry, revealing practical polygon creation through "The Little Triangle That Could." Like, subscribe, and enable notifications for more math-infused insights. https://youtu.be/5pA72p3B7QU