Tutorials

How to FDM Print for Part Sliding Clearance

13 4 Intermediate
If you are 3D printing parts that have to fit/slide together after printing, you will need to put some sort of clearance between those parts in your CAD system. A good starting place is a clearance 2x the layer height you are going to print at, but you should make a few smaller test prints at different clearances to see if the 2x layer height rule holds for your particular situation and orientation. Have fun and happy printing!

Standard Parts Online Library (3D Model & 2D Drawing)

8 0 Intermediate
In this tutorial U can find Standard Parts Online Library (3D Model & 2D Drawing) so u can directly used ...

Stacking Your Parts in Z for FDM

2 0 Intermediate
Have long thin flat parts you’ve always wanted to print right on top of each other in FDM but the slicer never allowed you to? Learn how to use this exclusive new feature in GrabCAD Print Pro!

3D Printable Threads in Alibre Atom 3D and Design Professional

2 0 Intermediate
In this tutorial you will see how to create fully formed threads for 3D printing in Alibre Atom 3D and Design Professional. If you watch it in YouTube you will also see the cards points to the video that shows the process for Alibre Design Expert.

3D Modeling of a Braitenberg Vehicle in 4 Steps using Autodesk 123D Design

2 0 Intermediate
This tutorial is suitable for designers who have a basic knowledge of using the open source product Autodesk 123D Design. The steps to build a Breitenberg vehicle are as follows: 1. Modeling a wheel: a cylinder with a diameter of 2 cm and a height of 0.5 cm is placed in the workspace. Drill a hole in it by drawing a circle with a diameter of 0.3 cm and extruding - 0.5 cm with the Extrude tool. We soften the edges of the cylinder with Fillet Radius: 0.5. 2. Clone the wheel: rotate the resulting wheel 90° along the Z axis and copy it with Ctrl+C and Ctrl+V. 3. Modeling the vehicle body: regarding the design of the vehicle body, there are various options. In this case the author models a classic vehicle, which is most often shown in the bibliographic sources. After drawing and extruding a surface with the desired shape we apply Fillet with radius 35 on the back edge and with 30 on the front edge for a contemporary design (i could provide more images if it is needed). On the selected side edges we successively apply Fillet with a radius of 9. 4. Make a special place for the sensor: it is necessary to select the square plane that is located in the middle of the case and successively apply Sketch > Project, Sketch > Offset and Construct > Extrude with a negative value.

Variable Geometry Patterns

1 0 Intermediate
Two way to create geometry patterns where every instance has a different geometry. And both ways can do it in a parametrically controlled way.

Exhaust Manifold in ALibre!

1 0 Intermediate
In this video I show how to design an Exhaust Manifold in Alibre based on a drawing that came up in a question in the Alibre Forums. Enjoy!

The little triangle that could: Parametric Regular Polygons

0 0 Intermediate
Let us tell you about the "Generator Triangle" method. This educational video unveils a straightforward technique to construct regular polygons using a single variable. Witness triangles seamlessly transform into polygons with adjustable sides. Explore parametric design principles as we dissect the process. With interactive visuals, grasp the method's accessibility for all learners. Ideal for students, artists, and those curious about the synergy of creativity and logic. Join us to demystify theoretical geometry, revealing practical polygon creation through "The Little Triangle That Could." Like, subscribe, and enable notifications for more math-infused insights. https://youtu.be/5pA72p3B7QU