Tutorials

3D Space Mouse support is finally HERE!

2 5 Beginner
Explains how to use a 3D space mouse with the newest version of GrabCAD Print and why you should. (Valid for GrabCAD 1.55 and higher.)

Space Shuttle | 5 HD Tutorials

2 2 Intermediate
5 HD Tutorials PlayList https://www.youtube.com/playlist?list=PLnr96IOL9G2IocE7pnIuNdOflxj3T-EMh - Tutorial 1 - Blue-Prints https://www.youtube.com/watch?v=ZudegUP8Mzw&t=5s&list=PLnr96IOL9G2IocE7pnIuNdOflxj3T-EMh&index=2 - Tutorial 2 - Fuselage https://www.youtube.com/watch?v=qqVpYu1R8gs&t=25s&list=PLnr96IOL9G2IocE7pnIuNdOflxj3T-EMh&index=3 - Tutorial 3 - Wings https://www.youtube.com/watch?v=-FlEkPSN_Cg&t=25s&list=PLnr96IOL9G2IocE7pnIuNdOflxj3T-EMh&index=4 - Tutorial 4 - Engines https://www.youtube.com/watch?v=32Hbt23Tj8w&t=25s&list=PLnr96IOL9G2IocE7pnIuNdOflxj3T-EMh&index=5 - Tutorial 5 - Tank & Boosters https://www.youtube.com/watch?v=H1A7MlzA9Tc&t=25s&list=PLnr96IOL9G2IocE7pnIuNdOflxj3T-EMh&index=6 - Subscribe Channel for more Projects Tutorials https://www.youtube.com/channel/UC_1KlkB3IQNt51Brv1wHTrQ - Find model on GrabCAD https://grabcad.com/library/space-shuttle-5-hd-tutorials-free-tree-files-1

Sounding Model Rocket Designing using Open Rocket Simulator and Autodesk Fusion 360

3 0 Beginner
Hello everyone, in this part 1 of the video i have demonstrated how anyone can make design their own model rocket using open rocket software, to get the real time simulation and weight characteristics. And in Part 2 of this series and after the successful Simulation off the Rocket design we will be taking our design to Autodesk Fusion 360 so that we can design it with constraints and our model suitable for 3D Printing. Link to download OPEN ROCKET:- https://openrocket.info/​

video bat beisball Rhinoceros tutorial Desing intro de Los Simpsons (jajaj) model 3d space travel

1 0 Intermediate
A video where I model a baseball bat for a brand design contest. The Simpsons provide the introduction and the rest is a journey through digital cyberspace Jaja. I hope you like it! Hug! Un video donde modelo un bate de béisbol para un concurso del diseño de una marca. Los Simpson aportan la introducción y lo demás es un viaje por el ciberespacio digital Jaja. Espero les guste! Abrazo!

Solidworks Tutorial for Beginners #27: Scale Entities. [2019]

0 0 Beginner
Tutorial 27: This tutorial is to introduce to you the Solidworks "Scale Entities" tool. At the end of this tutorial, you would be able to understand how this tool works, and how to change the scale of your sketch entities. You would also learn the use of selecting your base point, and how it affects the way your sketch is scaled.

3D Modeling of the Harmony ISS Module using Autodesk 123D Design

1 0 Intermediate
The aim of this practice is to build a printable model of the “HARMONY” laboratory (ISS Module), which means that it is advisable to avoid too much detail, i.e. the level of abstraction should be medium, not high. The main steps are as follows: 1. Modeling the body: transform a cylinder by drawing the figure shown in step 1 using Sketch > Polyline, Three Point Arc, or Spline on the top base of the primitive. Finding the center of the base is done by Sketch > Project and clicking on it. The hole in the center is modeled by Construct > Extrude after drawing a circle. Before constructing the cylindrical hole by pushing in the center part of the top base, the top part of the cylinder can be cut by Construct > Subtract and after copying with Ctrl+C/ Ctrl+V, it can be placed in the bottom part of the cylinder. Its rotated by the Move/Rotate tool by 180° along the relevant axis. The opening on the bottom base is constructed by drawing a 2D profile with the appropriate shape and rotating it along the vertical axis using the Construct > Revolve tool by 360°. 2. Clone the figure on the upper surface: the figure must then be copied a specified number of times using the Circular Pattern. 3. Modeling an additional component: it is constructed by transforming a cylinder 3 mm high and 20 mm in diameter, drawing curves on its upper base using the method described in step 1.