Tutorials

diverse shape translation to JT or STP

9 2 Intermediate
Have found a way to import / translate easy shape files like 3ds, wrl, skp, stl, ifc and so on into JT or STP. The shape files can have texture or not. My interest was how to get the shape files with texture translated to JT. For this, I use PCon Planner and save as 3DS. After this, import it into MeshLab (single texture file / no layer) and save it as WRL (VRML 2). This is than easy to import into Teamcenter Livecyle Visualisation (TCVis) and save as JT. If you like to have more imported WRL/JT files into TCvis (JT2Go) please rename the texture or the view results in TCVis (JT2Go) are bad, looks like unplaced textures. If you like to export files with not a texture another way is to use. The fast one with no colours is to save as stl and import it into your volume modeller. The longer way is here to import it into PCon after this save as Skp (Sketchup) and now is to use Automapki (~40 $ or € / year sorry no freeware I have found) and save as STP file. The result you can now import into a volume modeller and use it there or (and) save it as JT and many other files too. Hope you like this tutorial a bit. If you have any questions please let me know.

3D Printable Threads in Alibre Atom 3D and Design Professional

2 0 Intermediate
In this tutorial you will see how to create fully formed threads for 3D printing in Alibre Atom 3D and Design Professional. If you watch it in YouTube you will also see the cards points to the video that shows the process for Alibre Design Expert.

3D Modeling of a Braitenberg Vehicle in 4 Steps using Autodesk 123D Design

2 0 Intermediate
This tutorial is suitable for designers who have a basic knowledge of using the open source product Autodesk 123D Design. The steps to build a Breitenberg vehicle are as follows: 1. Modeling a wheel: a cylinder with a diameter of 2 cm and a height of 0.5 cm is placed in the workspace. Drill a hole in it by drawing a circle with a diameter of 0.3 cm and extruding - 0.5 cm with the Extrude tool. We soften the edges of the cylinder with Fillet Radius: 0.5. 2. Clone the wheel: rotate the resulting wheel 90° along the Z axis and copy it with Ctrl+C and Ctrl+V. 3. Modeling the vehicle body: regarding the design of the vehicle body, there are various options. In this case the author models a classic vehicle, which is most often shown in the bibliographic sources. After drawing and extruding a surface with the desired shape we apply Fillet with radius 35 on the back edge and with 30 on the front edge for a contemporary design (i could provide more images if it is needed). On the selected side edges we successively apply Fillet with a radius of 9. 4. Make a special place for the sensor: it is necessary to select the square plane that is located in the middle of the case and successively apply Sketch > Project, Sketch > Offset and Construct > Extrude with a negative value.

Variable Geometry Patterns

1 0 Intermediate
Two way to create geometry patterns where every instance has a different geometry. And both ways can do it in a parametrically controlled way.

Exhaust Manifold in ALibre!

1 0 Intermediate
In this video I show how to design an Exhaust Manifold in Alibre based on a drawing that came up in a question in the Alibre Forums. Enjoy!

The little triangle that could: Parametric Regular Polygons

0 0 Intermediate
Let us tell you about the "Generator Triangle" method. This educational video unveils a straightforward technique to construct regular polygons using a single variable. Witness triangles seamlessly transform into polygons with adjustable sides. Explore parametric design principles as we dissect the process. With interactive visuals, grasp the method's accessibility for all learners. Ideal for students, artists, and those curious about the synergy of creativity and logic. Join us to demystify theoretical geometry, revealing practical polygon creation through "The Little Triangle That Could." Like, subscribe, and enable notifications for more math-infused insights. https://youtu.be/5pA72p3B7QU