Tutorials

fluent simulation

2 0 Beginner
visit site: https://alfaproject.ir/fluent-proje/

Import *.STL files at their true scale size in BLENDER

1 0 Beginner
Blender imports STL files at a 0.001 scale because the STL file format does not specify units. This means that the size of an object in an STL file is arbitrary, and it is up to the software that is importing the file to determine the scale. Blender, by default, imports STL files as if they are in meters, which means that a 1 unit cube in an STL file will be imported into Blender as a 1 meter cube. To import an STL file at a different scale, you can use the "Scale" option in the import dialog.

Creating a Ruined Building for Games in Revit

1 0 Beginner
====================================================================== ↓↓Download complete Revit project file for free (learn how to arrange your project)↓↓ https://youtu.be/uTS0tmuAA7M ====================================================================== YouTube: MTH REVIT TUTORIALS Web: www.cadneeds.com ======================================================================

JP_011_GrabCAD Print: 「マットかグロス?」3D造形でどのような場合にどちらの仕上げを使用すればよいのか

1 0 Beginner
マット(艶消し)にするか、それともグロッシー(光沢)にするか、それが今回のテーマです。 PolyJetプリンタをお使いの皆さんは、部品をマット仕上げにすべきか、グロッシー仕上げにすべきかで悩むことがよくあります。 皆さんが頭を悩ませるのも無理ありません。それ以外の点はまったく同じの2個の部品でも、仕上げのタイプが異なると、見た目、感触、色、そして強度や耐久性までもががらりと変わってしまう可能性があるのです。どちらの仕上げにもそれぞれ、考慮すべき独自のメリットと影響があります。 このチュートリアルでは、マット仕上げとグロッシー仕上げの概要を説明し、それぞれの長所と短所を比較し、それぞれのタイプがどのような仕上がりにつながるのかを明確に示す例を紹介します。そして最後に、どのような場合にどちらの仕上げを使用すればよいのかを簡単に分類してまとめとします。

GrabCAD Print Pro™ - Per Part Groups For Service Bureaus

1 0 Expert
The premium version of GrabCAD Print™, GrabCAD Print Pro™ is now available! This version includes new & enhanced features. This tutorial will explain per part estimation & assembly grouping!

Optimizing models in Blender

1 0 Beginner
3D model preparation: Optimizing models in Blender Chapters: 0:00 Cleanup your CAD model's mesh 1:38 Optimizing your polycount 6:18 Recalculating your object's normals 9:29 Fixing a model's flipped normals 10:24 Split through your CAD model ... - Get started with JigSpace - it's free: https://account.jig.space/signup - To view more JigSpace tutorials, visit: https://www.jig.space/tutorials

How to make 3D Slip On Flange in Blender 4.0 | Complete Tutorial | Piping Engineering

1 0 Beginner
Welcome to FAD Tutorials! In this video, you will learn how to use Blender 3D for piping (Oil & Gas). This tutorial is aimed at blender beginners or intermediate blender users who want to learn SP3D (Smart Plant Design) or piping. In this tutorial, I will teach you how to model Slip On Flange in Blender 4.0 in 3D. Download 3D Project Files: https://grabcad.com/library/slip-on-flange-in-blender-3d-pipie-fittings-1 #piping #3dmodeling #blender3d #blendertutorial #piping #flanges #sliponflange #oilandgas #tutorial #2024 #pipefitting

Syed ammal Engineering College Design Blender

0 0 Intermediate
Syed Ammal Engineering College at Ramanathapuram, a self-financing institution, is one of several educational institutions founded by Dr. E. M. Abdullah. The college is situated in Dr. E. M. Abdullah Campus, about 7 km from Ramanathapuram, towards Madurai, in Tamil Nadu, India.

Revit Elbow Family

0 0 Expert
To Learn how to create parametric Revit Elbow family follow the link. This video don't have voice over. Please don't hesitate to check out the content. Do share, Like and Subscribe https://www.youtube.com/watch?v=El-NSQVx6NQ&list=PLM7hlfS3Tn5hE4WqbEfhKdgeEVoIYjO37 If you need one on one Training session or any other BIM consulting services feel free to contact to contact@bimmodeller.com

Rendu REVIT

0 0 Expert
Le processus de rendu comporte sept étapes que nous allons détailler dans ce chapitre : 1. Création d’une vue 3D. 2. Définition des matériaux composant les différents objets présents dans la scène. 3. Définition des sources d’éclairage (soleil, luminaires…). 4. Ajout d’éléments d’environnement comme des plantes, des personnages ou des véhicules. 5. Choix des paramètres de rendu (qualité, résolution). 6. Rendu. 7. Enregistrement de l’image.