Tutorials

Pillow Block Bearing

1 2 Intermediate
Pillow Block Bearing proto i have new project of Pillow Block Bearing. software Catia V5

Non-linear helix in Catia

1 0 Intermediate
swept helix in CATIA

Geometrical Sets | Close Volume | Automotive product design | Airbag | Interior trim | CATIA V5

1 3 Intermediate
How to create geometrical sets for Close volume, And close volume of automotive plastic product "Airbag". creation of Mold tooling direction and draft analysis will be in the next video stay tuned..

CATIA V5

1 0 Intermediate
Surface modelling

Industrial Robot Assembly - Jaw 2 Tutorial || CollabCAD

1 0 Intermediate
Jaw 2 Part Created in CollabCAD

CATIA modeling in old fashion way

1 2 Intermediate
An example of how can be used CATIA v5 to model a part in Part Design Workbench like in old CATIA v4 (boolean operations)

CATIA V5/V6 Tutorial | Bearing Puller

1 0 Intermediate
Hello friends welcome to NES designs hope you are doing well here is another tutorial for CATIA designes hope you like it This is a mechanical industrial tool used for pulling a bearing from the shaft we had designed the tool step by step with detail design and full assembly hope you like it. For more CATIA TUTORIALS and New Models follow us, ON YOUTUBE: www.youtube.com/c/neslearning ON FACEBOOK: https://www.facebook.com/nes.entservices/ ON GOOGLE+: https://plus.google.com/u/0/117413884602732366931 ON PINTEREST: https://in.pinterest.com/nandaentservices/ ON TWITTER: https://twitter.com/NESrevolution

Scans 3D en Zbrush

1 0 Intermediate
Scans 3d en Zbrush, En este video vemos como importar, arreglar y preparar un scan 3d en ZBrush para luego exportarlo y poder imprimirlo. El escáner 3D que utilizamos fue el Sense de la compañía 3DSystems. Puedes descargar el scan de practica en: http://www.thingiverse.com/thing:1911622 https://www.youmagine.com/designs/sca... https://pinshape.com/items/29020 Si quieres aprender un poco más sobre nosotros en mi tutor digital puedes visitar nuestro blog. http://mitutordigital.com/

Escaneando en 3D con Skanect - Introducción a Skanect

1 0 Intermediate
En este video vemos una introducción a Skanect. La aplicación de escaneado en 3 dimensiones. Vemos como crear un documento nuevo, con todos los ajustes para escoger, un vistazo a la interface, todas las opciones para arreglar y manipular el modelo escaneado y como exportarlo en distintos formatos. No te pierdas nuestra entrada en nuestro blog sobre, ¡Como crear tu logotipo en 3D y Generar tráfico de inmediato! http://mitutordigital.com/como-crear-... https://www.facebook.com/mitutordigital/

Making long trousers Zbrush 2

1 0 Intermediate
second part of this video tutorials series

3D Modeling and Animation of a Soldier in DAZ Studio - Part I

1 0 Intermediate
The aim of the practice is to use the capabilities of the software to create realistic 3D models of characters. The main steps are as follows: 1. A selection of „Interface Layouts”: from Window > Workspace > Select Layout > „Hollywood Blvd”. "Hollywood Blvd" includes several activities ("Activities"), initially starting with the first - Actors, Wardrobe & Props. The Smart Content Pane opens and then select Files. 2. Place a character in the scene: from Files > Figures > Creatures/People. After selecting the desired character, it is placed in the workspace (Viewport) by dragging (with the left mouse button pressed) or double-clicking. In this example the model selected is Genesis 8 Basic Male. 3. A selection of clothing and accessories: from Files > Wardrobe. If a change is required subsequently, it is necessary to select that part of the clothing to be deleted. This is done using the Surface Selection Tool and then press Delete. 4. Fitting the clothing: it is necessary to make a correction if the clothing does not cover the body properly when it is directly placed on the model. This part ot the clothing is selected and from the panel on the right select Fit to and press the None button. In the window that appears, select Genesis 8 Male from the drop-down menu and press the Accept button. If an Auto-Fit:... window appears, it is necessary to specify for which model the specific garment is originally intended. There is an option to select just a piece of clothing and click on Parameters, from where the size and position of the selected item can be edited precisely using the Scale and Translate options. A similar procedure is used when parts of the character's body (hair, facial features, body structure) need to be edited. 5. A transformation of the base model: it is necessary to select the entire model with the clothing using Region Navigator Tool. The base model can be transformed with help from Actor, Wardrobe & Props For this purpose, Editor and Shaping must be active. 6. Rendering the scene: use the editor (Editor), which is located in the right panel. If the software is installed on a computer with a 64-bit version of Windows, then it can work with Engine: NVIDIA Iray (not supported on a 32-bit version). Select Render > Editor: Render Mode > Photoreal/ Interactive and then click the Render button and select a graphic file format.

CATIA - Sheetmetal design - Y JOINT

1 0 Intermediate
This tutorial contains step by step procedure to design a Y JOINT using Generative Sheetmetal design in CATIA V5 software Thank you "Practice Makes Perfect" Ganesh

CATIA V5 Document Template

1 0 Intermediate
Document Templates are very powerful tools that can ensure design standards are replicated as intended by an expert engineer. Further, they are time savers. Templates can morph on instantiation based on inputs and context of the new product design. In terms of Product Lifecycle management, Product Templates can be instantiated as New Components. Product Templates can represent a single component or an assembly of components. In addition, multi discipline models such as NC Toolpaths, Drawings, FEA Analysis models can be associated and up along with the morphed result of an instantiated templates. Product Templates are extremely powerful tools! Contact me for more information: jroark31@yahoo.com https://youtu.be/7iIFU1sC_FY

CATIA V5 - Animated Sketch StickMan

1 1 Intermediate
CATIA animated sketch is a feature that allows you to create a dynamic animation of a 2D sketch. This can be useful for visualizing the motion of a mechanism or for demonstrating the changes that occur in a sketch as a parameter is varied.

design of car wheel

1 0 Intermediate
how to design thje car wheel in catia software? if you want to know please check the video.