Tutorials

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Magic corner in Rhino 7

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Free 3D Environment for KeyShot

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Tutorial : how to render with showcase pro

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Texturing overview Part1

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User Interface Part 2

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I used VirtualDub to produce my gif animation. There aren't as many setting to play around with but it gets the job done. http://www.virtualdub.org/index.html

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Editing and Saving Materials

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See Designs Here: https://www.pinterest.ca/Adsk2007/pins/ See Tutorials Here: https://www.youtube.com/channel/UC2-GV0jZOcaO8MKm4wMA5IQ

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Everyone has different fishing tastes and styles. because they want to be as comfortable as possible when fishing on a boat. Renting a boat is a shortcut if you haven't been able to build your own ship, but you won't feel satisfied. In addition to satisfaction , you need a sense of pride when fishing . This feeling you get when you fish in a boat of your own design... Fishing and Boating are like souls uniting. If your boat is good, the mood when fishing will be more fun. ...... setiap orang punya selera dan gaya mancing yang berbeda -beda. karena mereka ingin senyaman mungkin pada saat memancing di atas perahu. Menyewa kapal adalah jalan pintas apabila kamu belum sanggup untuk membuat kapal sendiri, tetapi kamu tidak akan merasakan kepuasan. Selain kepuasan , kamu butuh rasa bangga saat memancing . Perasaan ini yang kamu peroleh jika memancing menggunakan perahu desain kamu sendiri... Memancing dan Perahu adalah seperti jiwa yang menyatu . Jika perahu kamu bagus, suasana hati saat memancing jadi lebih menyenangkan.

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This is a quite easy “hack” how to create hollow objects that are usually not allowed by other CAD programs. Great for 3d printing. Simply connect the outer and inner objects via some random pipe or box, then join everything and untrim the hole that connects them with the ! _Untrim tool. You will notice that the two original separate objects now appear as a single object instead, despite the lack of an actual connection in-between. An alternative way is to select both objects and use the following commands: NonManifoldMerge, then CreateRegions, then delete the region you do not want, such like the core inside the sphere in this particular example.

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The ! _RemapCPlane command lets you orient (and copy) an object across already saved CPlanes. This is especially useful for situations where the goal is to be able to quickly place copies of the same object(s) onto another CPlane, such like placing a home door in a closed and an opened positions using the CPlanes as a reference. An alternative method is to use the ! _Orient3Pt command, though it will require to manually pick 3 reference points followed by 3 target points for every time you need to orient new objects. This is where the ! _RemapCPlane command unleashes its full potential as it only requires two (or more) saved CPlanes initially, then every next copy-and-orient operation happens by double-clicking on the target CPlane listed in the "Named CPlanes" pop-up window.

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How to build a quality blend curve on surface.

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Creating a freeform complex shape in Rhino.

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Modeling tutorial: Fixing a messy 3d model