Tutorials

diverse shape translation to JT or STP

9 2 Intermediate
Have found a way to import / translate easy shape files like 3ds, wrl, skp, stl, ifc and so on into JT or STP. The shape files can have texture or not. My interest was how to get the shape files with texture translated to JT. For this, I use PCon Planner and save as 3DS. After this, import it into MeshLab (single texture file / no layer) and save it as WRL (VRML 2). This is than easy to import into Teamcenter Livecyle Visualisation (TCVis) and save as JT. If you like to have more imported WRL/JT files into TCvis (JT2Go) please rename the texture or the view results in TCVis (JT2Go) are bad, looks like unplaced textures. If you like to export files with not a texture another way is to use. The fast one with no colours is to save as stl and import it into your volume modeller. The longer way is here to import it into PCon after this save as Skp (Sketchup) and now is to use Automapki (~40 $ or € / year sorry no freeware I have found) and save as STP file. The result you can now import into a volume modeller and use it there or (and) save it as JT and many other files too. Hope you like this tutorial a bit. If you have any questions please let me know.

Building Mini Morris Cooper

7 3 Expert
Insane detail level modeling this Mini Morris Cooper. Leave you comments and questions, I will be happy to answer.

Junk sail boat | 3d modeling timelapse

3 0 Expert
Time lapse 3d modeling of a Junk Sail Boat. Feel free to leave you comments!

Volkswagen Van Type 23 | Time lapse

2 0 Expert
Here is a van that reminds to peace the Volkswagen Type 23.

KTM (Streetfighter )

2 0 Expert
Tuto n°61 - KTM (Streetfighter ) sur Autodesk Maya https://www.youtube.com/watch?v=8vGN83WWMIc

Bristol 450 2L. Time lapse modeling

2 0 Expert
Rare care that participate in Le Mans. Team: Bristol Aeroplane Co. Le Mans 24 Hours (June 11 - 12) Drivers: Peter S. Wilson & Jim Mayers

3D Modeling of a Braitenberg Vehicle in 4 Steps using Autodesk 123D Design

2 0 Intermediate
This tutorial is suitable for designers who have a basic knowledge of using the open source product Autodesk 123D Design. The steps to build a Breitenberg vehicle are as follows: 1. Modeling a wheel: a cylinder with a diameter of 2 cm and a height of 0.5 cm is placed in the workspace. Drill a hole in it by drawing a circle with a diameter of 0.3 cm and extruding - 0.5 cm with the Extrude tool. We soften the edges of the cylinder with Fillet Radius: 0.5. 2. Clone the wheel: rotate the resulting wheel 90° along the Z axis and copy it with Ctrl+C and Ctrl+V. 3. Modeling the vehicle body: regarding the design of the vehicle body, there are various options. In this case the author models a classic vehicle, which is most often shown in the bibliographic sources. After drawing and extruding a surface with the desired shape we apply Fillet with radius 35 on the back edge and with 30 on the front edge for a contemporary design (i could provide more images if it is needed). On the selected side edges we successively apply Fillet with a radius of 9. 4. Make a special place for the sensor: it is necessary to select the square plane that is located in the middle of the case and successively apply Sketch > Project, Sketch > Offset and Construct > Extrude with a negative value.

Modeling Windmill time lapse

1 0 Expert
Building a windmill with volumetric light in Autodesk Maya.

CURSO GRATUITO SOLIDWORKS

1 0 Beginner
CURSO COMPLETAMENTE GRATIS SOBRE EL MANEJO DE SOLIDWORKS

Dodge Panel Van | Time lapse

0 0 Expert
Here a mafia car, the Dodge Panel Van 1935.

turn 2d cylinder balusters to 3d model maya

0 0 Beginner
turn 2d cylinder balusters to 3d model maya

hand for doors or shelfs or beds cnc and 3d printing

0 0 Beginner
hand for doors or shelfs or beds cnc and 3d printing

Echo Show Base

0 0 Expert
Here you can see the project of the Echo Show base I made. You can download stl ready to be printed in step 1 description.

Quick silver Commander 500 | Time lapse

0 0 Expert
Lets go fishing with this awesome Quick silver Commander 500.

Place blueprint in viewport Autodesk Maya

0 0 Beginner
How to model cars or any vehicle in Autodesk Maya? In this quick tutorial you will be teach to place views of a blueprint in the view port. This is the first step to model cars or any vehicle, even characters. If you want to do a particular model just type in the browser: "the model you want" + Blueprint.