Tutorials

I Built a Military Robot

43 6 Intermediate
Mobile, military robot optimized for use in desert environments which can be controlled remotely or autonomously and can collect/ stream video to a VR headset via its front mounted camera. The method of movement is a continuous track, created using steel roller chain connected by fasteners with 3D printed links. These loops sit on a custom designed drive sprocket and idler sprocket with 4 shock absorber loaded roller pins that act as the suspension system. The drive motors are powered by '18650' batteries, directed by a raspberry pi 4 and connected to a motor controller. For connectivity, a mobile device can connect to the pi's external antenna as it is a WiFi access point. From here, directions can be sent to the robot from the mobile device using the Node Red GUI and additionally, the entirety of the main raspberry pi computer can be accessed for the use of sending custom commands for autonomous movement.

How to design Complete Robot using Voice Assistant like JARVIS in Fusion 360

14 1 Intermediate
4-wheeled Robot Design Frame is 3D printable. Components - 1. Raspberry pi 4 2. Sony WebCam 3. Normal 3.5 mm jack Speaker 4. Custom Frame 5. MI 20000 mAh powerbank 6. 100 RPM Dual Shaft BO Motor - Straight with wheels Custom Voice Assistance code is running in background. Voice assistance code is connected with database which is having values like quantity and dimensions of components. Mail me for Jarvis source code. Like this video... 🤘

Saving your Fusion 360 design in your local storage

11 0 Intermediate
Hi @https://grabcad.com/cyrhuz.sortijas.bocar-1, You've mentioned earlier that your license is about to expire. The good news is it will prompt you options of renewing your educational license. I figured that you asked about these because you're worried that your precious thesis file that you put in so much effort will be lost. Luckily all design files from f360 is saved in the cloud (internet connection required). So there's pretty much nothing to worry about. Anyhow, here's a quick tutorial on how to save your f360 design file on your local storage as a safety precaution.

diverse shape translation to JT or STP

9 2 Intermediate
Have found a way to import / translate easy shape files like 3ds, wrl, skp, stl, ifc and so on into JT or STP. The shape files can have texture or not. My interest was how to get the shape files with texture translated to JT. For this, I use PCon Planner and save as 3DS. After this, import it into MeshLab (single texture file / no layer) and save it as WRL (VRML 2). This is than easy to import into Teamcenter Livecyle Visualisation (TCVis) and save as JT. If you like to have more imported WRL/JT files into TCvis (JT2Go) please rename the texture or the view results in TCVis (JT2Go) are bad, looks like unplaced textures. If you like to export files with not a texture another way is to use. The fast one with no colours is to save as stl and import it into your volume modeller. The longer way is here to import it into PCon after this save as Skp (Sketchup) and now is to use Automapki (~40 $ or € / year sorry no freeware I have found) and save as STP file. The result you can now import into a volume modeller and use it there or (and) save it as JT and many other files too. Hope you like this tutorial a bit. If you have any questions please let me know.

Gear "Module" Explained in 1 Minute

7 2 Beginner
#GearModule #Gears #Module https://amzn.to/3fjbhH3 Module=d/N (d is pitch diameter and N is number of teeth) Number of Teeth = Reference Diameter/ Module Reference Diameter = Module x Number of Teeth Reference Pitch = Module x Pi Like and subscribe for more!

How to import 3D meshes with appearance properties in Fusion 360

1 0 Beginner
Case study regarding various models imported with visual appearances in Fusion 360

Fusion 360 - Import 3D scans with textures

0 0 Intermediate
Importing 3D scans with textures into Fusion 360 is not a straightforward process. Depending on the file format there are additional steps that need to be done regarding the texture. Usually the best solution is to retexture the model within Blender.