Tutorials

Loft magic

1 0 Beginner
When it comes to organic NURBS shapes like that, nothing can beat the quality, simplicity and History-enabled modification that Loft with the “Loose” option provides. A good practice is to use profile curves with the same degree and amount of control points. I started by creating the round base by using the Circle command with the “Deformable” option and 8 control points. Then, I simply copied it a few times and modified each one individually by moving its control points in the desired location. I also used Scale 3D and Scale 1D to adjust the overall size of each profile curve. As I moved or modified each intermediate curve, the History-enabled Loft surface updated in real-time, thus it let me decide what changes I needed to make to achieve the desired shape. NOTE: In this example initially I used the “Normal” option of Loft, which is not a good way to do the shape. The video capture was interrupted for some reason and stopped far earlier, so you will not see how I then deleted the loft surface and create

Rhinoceros - cutting and contouring

1 0 Beginner
https://www.youtube.com/watch?v=sDjpMMYhnsQ&list=PLZA1OpYthfNSRPV6-OsOi87TP5YlY5BtA&index=2

Loft to simulate a full round fillet between 3 surfaces

1 0 Beginner
In cases where 3 surfaces meet together and the goal is to create a full round fillet in-between, the top surface could be used to extract an isocurve that’s then used as a middle profile for a “Loft surface”. The two main vertical surfaces are shortened by the amount of approximate radius (in this example, the radius is 5 mm, because the two main surfaces are 10 mm far from each other) and set to tangent start and end for the loft operation. That would maintain the desired top limit for the rounded surface, though it will not produce a true radius fillet.

Tutorial MasteCam 2018 Part 1

1 0 Beginner
Cara Membuat Design Gambar 2D

Blend surface - Advanced Planar sections (tutorial 2)

1 0 Beginner
Blend surface with advanced "Planar sections" option

Editable tween curve on surface or polysurface

1 0 Beginner
History in Rhino 7 must be turned on, in order for the modifications on the input surfaces to affect the output tween surface and its corresponding curve intersection. The latter could be further simplified via the "! _RemoveMultiKnot" command, though that will destroy the history and also may cause the curve to no longer sit perfectly accurate on the surface/polysurface.

Super ring tutorial

1 0 Beginner
Modeling tutorial for creating a ring in Rhino 7 with a single, history-enabled editable lofted surface.

Rhinoceros tutorials Building part 2 Parametric modeling 3d Rhinoceros Grasshopper

0 0 Beginner
Tutorial edificio parte 2 . Ésto es un tutorial para diseñar a partir de modelos 3d realizados en Rhinoceros y programación visual en Grasshopper. (English) This is a tutorial to design from three-dimensional models made in Rhinoceros and visual programming made in Grasshopper.We include architecture, design, three-dimensional models and programming with the support of software technology regards! subscribe ! MATGICAL@blogspot.com f DigitalMagical magicaldigital Ig

Helix around a freeform object

0 0 Beginner
Create helix around a freeform object.

3 solutions to a classic case with failed fillets in Rhino

0 0 Beginner
3 solutions to a classic case with failed fillets in Rhino

Clean, easy to edit shape with Loose Loft

0 0 Beginner
Clean, easy to edit shape with Loose Loft

Super hack to create hollow objects for 3d printing in Rhino

0 0 Beginner
This is a quite easy “hack” how to create hollow objects that are usually not allowed by other CAD programs. Great for 3d printing. Simply connect the outer and inner objects via some random pipe or box, then join everything and untrim the hole that connects them with the ! _Untrim tool. You will notice that the two original separate objects now appear as a single object instead, despite the lack of an actual connection in-between. An alternative way is to select both objects and use the following commands: NonManifoldMerge, then CreateRegions, then delete the region you do not want, such like the core inside the sphere in this particular example.

How to build a quality blend curve on surface

0 0 Beginner
How to build a quality blend curve on surface.

assemblies

0 0 Beginner
framing assemble in rhino

Tutorial: How to convert spline into a lines and arcs?

0 0 Beginner
For Circle spline.