Tutorials

Project Manager

13 0 Expert
Hello, I have been working professionally on technical drawing and design since 1993 I have worked on a wide variety of projects. I am a freelancer Nice to talk and learn with everyone. f.sogukkuyu@gmail.com

Make a Ring With Text in Rhino

7 1 Expert
Make a ring with a text

Frame Generation Autodesk Inventor

7 0 Expert
Como criar um componentes para ser usado no processo de geração de frame no Autodesk Inventor

Como dimensionar la matriz y los punzones de un troquel de corte

6 1 Expert
Con este tutorial pretendemos explicar como dimensionar la matriz y los punzones de un troquel de corte, garantizando la tolerancia de fabricación de la pieza así como logrando la mayor vida útil del troquel.

Inventor / Top-down design method / Screw jack

6 0 Expert
This is the second installment of real design examples using the top-down design method. This time we will show an example of a screw jack design.

The Length And Width Of A Ring .

4 0 Expert
How to measure the length and width of a ring . https://www.youtube.com/watch?v=0zKmm4ZYi10

Introduction to Pave setting, and its basic knowledge.

4 0 Expert
What a Pave Setting Is The pavé setting, pronounced “pa-vay,” comes from the French word “to pave,” as in paved with diamonds. By closely setting small diamonds together with minimal visibility of the tiny metal beads or prongs holding the stones in place, the effect is one of continuous sparkle.

HAMMER MILL

4 1 Expert
hammer mill CELL PHONE +51 975999758 EFFICIENCY 5 to 15 TPH lima - Peru

IronCAD - Top 10 Tips

3 5 Expert
Ten top tips for IronCAD

Make quickly a signet ring setting with a cabouchon

4 1 Expert
Make a signet ring setting with a cabouchon. Quickly

How to make pearl ring

2 0 Expert
How To Make Pearl Ring https://youtu.be/lOX9b2yBdHY https://www.youtube.com/watch?v=N8QDkjlSo-U https://www.youtube.com/watch?v=C8Wx8lGz68A&t=1s

Lever

2 0 Expert
The lever with a spring two-position

Autodesk Inventor Part And Assembly Design Exercises Tutorial

2 0 Expert
autodesk inventor Part Design & Assembly Learn In easy Way. Training Video For professional Designer. See All Design To Learn to Design and assemble The Parts in Diff Ways And Methods. Check The Playlist For More Updates In all Kind Of Design Software Subscribe.

3D Modeling of a Polar Rose Using 3DS Max - Part I

2 0 Expert
PETAL CREATION PROCESS: There are two main methods for modeling the petals as follows: 1. Surface modeling method: draw a 2D surface of suitable shape using the Create > Line tool and a volume to the surface using the Shell modifier. Edge softening is achieved with MeshSmooth modifier. 2. Using Symmetry Modifier: if we are aiming for absolute symmetry of the two halves of the petal, we must use the Symmetry, but this step must precede MeshSmooth. 3. Solid modeling method: place a standard Plane primitive in the workspace (Perspective Viewport). The desired shape is obtained by selecting and moving vertices. The remaining steps of shaping the desired form are analogous to those of the method described at the beginning of the tutorial. 4. Clone the petals: using Pivot > Affect Pivot Only, where by default the pivot point is at the center of the base of the object. In this case, a total of five rows of four petals are modeled. They mus be grouped by Group so that they do not move during further work.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part III

2 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf ANIMATION PROCESSES: 1. Animating the model: it is performed by creating keyframes in the track under the working space that can be adjusted, changed and deleted. 2. Animating a camera: it is analogously to step 1. 3. Rendering process: it is required to be completed before saving the final image or animation in a desired format.