Tutorials

KeyShot Tutorial: Realistic Car Rendering Part 1/2

4 0 Beginner
In this tutorial I will show you how to create realistic automotive renders in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. In the beginning of this video, I will show you how to import 3D model into the KeyShot and how to setup new camera for the visualization. Then we are start preparing our preview lighting, so we can easily apply new materials on car. We are gonna use base KeyShot materials with little adjustments to achieve realistic renders like this. The main idea of using KeyShot for rendering of this scene is to show you how easily you can create your own custom realistic renders. I hope, I will see you in the second part of this series. Support me on Patreon - You can download 3D models or 3D scenes files 3D Scene ➡️http://bit.ly/3JSTMiZ 3D Model ➡️http://bit.ly/3x9fasO

A Class OEM standard modelling and skills

4 0 Beginner
I have created a number of Tutorials for Autodesk Alias A Class Nurb modelling. These tutorials are based on things i do everyday as a professional car designer within OEM studios. Although these are done in Autodesk Alias which is the industry standard software they can be applied to any nurb based program you may have such as Rhino, Catia etc. 1. Scan data to A Class surface model 2. From a side view sketch to a clean concept model 3. Using blueprints to create a clean accurate A Class model 4. Using these skills to challenge yourself.

Solidworks 3D Sketching tutorial - 3D ATV SKETCH

3 0 Intermediate
IN THIS VIDEO, I HAVE EXPLAINED AND PERFORMED 3D SKETCHING BY MAKING A 3D SKETCH OF A BAJA BUGGY AND LATER ADDING PIPING TO THE SKETCH BY USING WELDMENTS FEATURE. I HAVE ALSO EXPLAINED IN-DEPTH WELDMENT FEATURE. HOW TO MAKE GROOVES AND CORRECTING THEM AT A SPECIFIC POINT, HOW TO TRIM AND EXTEND THE GROOVES IN THE PIPING.

Universal Joint Design In Nx

4 0 Intermediate
universal joints parts and assembly https://www.instagram.com/p/CpsYpDtqoQ5/ files: https://grabcad.com/library/universal-joint-426 original design: Na CAD 2007

How to fill gaps on A surface in ug-nx

3 0 Intermediate
In this video tutorial, u will get to know how to fill gaps on A surface in ug-nx software

Learn How To Model Automotive Grill in SOLIDWORKS With Rendering in Keyshot | CADable | SW Grill|

3 0 Beginner
Hi friends welcome back to CADable. In this tutorial, we will model an automotive grill using solidworks design tree. I will be using SOLIDWORKS2020. Later we will export our model to Keyshot9 using keyshot add-in. Here we learn the following things: 1) Extrude Boss 2) Extrude Cut 3) Fill Pattern 4) Flex Command 5) Fillet Command 6) Appearance (SW) 7) Keyshot Material 8) Render (KS) It is a good exercise for beginners and it will be a good practice for beginners. Kindly use play pause technique for practice. I have attached files in the description for practice. Feel free to ask your queries in comment section. I will try to answer each and every question. Keep practicing as practice makes a man perfect. #solidworks_automotive_grill #automotiveshield #automobile_grill_design_tutorial #solidworks2020_tutorial_for_beginners #CADable #keyshot9tutorials #keyshottutorialforbeginners For Files: https://grabcad.com/library/grill-75 Follow our Channel: https://www.youtube.com/c/CADable​

ZW3D Tutorial | How to Design a Headlight Reflector

3 0 Intermediate
The headlight reflector is an important part of the headlight, as it helps with light concentration and car distinction. In this tutorial, you will learn about the main structure of a headlight reflector and how to design it. If you find this tutorial helpful and interesting, please give it a like and share it with your friends.

KeyShot Tutorial: Realistic Car Rendering Part 2/2

2 0 Beginner
In this tutorial I will show you how to create realistic automotive renders in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. In this final part of the series I will show you how to create custom lighting to make your render unique and also even more realistic. We are going to combine HDR image and HDR pins to create final results. This is the automotive lighting in 10 minutes. In the part 1/2 of this series, I will show you how to import 3D model into the KeyShot and how to setup new camera for the visualization. Then we are start preparing our preview lighting, so we can easily apply new materials on car. We are gonna use base KeyShot materials with little adjustments to achieve realistic renders like this. The main idea of using KeyShot for rendering of this scene is to show you how easily you can create your own custom realistic renders. I hope, I will see you in the second part of this series. Support me on Patreon - You can download 3D models or 3D scenes files 3D Scene ➡️http://bit.ly/3JSTMiZ 3D Model ➡️http://bit.ly/3x9fasO

Rim design advice..

2 1 Beginner
hi heres some basic info, will provide more in depth info in days to follow, have manufactured a custom set and its a tricky process, so take time in research especially for application and strength required.

KeyShot Realistic Car Rendering Part 2/2

2 0 Beginner
In this tutorial, I will show you how to create realistic automotive renders in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. I will show you how to set up scene from scratch and also how to create final adjustments to achieve realistic results. In this part we are going to import our 3D model in KeyShot and then we are going to create new camera, lighting and also we are gonna create few materials. In this video is main focus HDR lighting. I will teach you how to create custom environment, including all the lights in the scene.

Solidworks Tutorials for Beginners | Designing Rim Spokes of 2 configurations | Solidworks with Kabir

1 1 Beginner
Welcome to Ep. 10 of "Solidworks with Kabir", this is a beginner tutorial in which we design rim spokes of two different configurations. This video covers only the making of spokes and in order to learn how to design the rim itself do check out this video: https://youtu.be/gRN9OnJQ6yE To support me in my journey feel free to like Like/Comment/Subscribe/Share these videos, they mean a lot. Reach out to me here: Email: pagekabir@gmail.com Instagram: https://www.instagram.com/kabir8.24 Website: https://www.kabir.page/ Linkedin: http://bit.ly/2NfoUxI

Close volume in nx11

1 0 Beginner
In this video, u will get to learn about how to make close volume in nx11 software

Edges Fillet with Blend Corner

1 0 Intermediate
How to improve Fillet at complex transition without using GSD

Automotive Carburetor Body

1 0 Beginner
Various component parts of a carburetor are either housed in or mounted on a main component called the carburetor body. It is usually made of aluminium. In this video tutorial we will be designing an Automotive Carburetor Body in SolidWorks. The drawing used is from Machine Drawing by P.S.Gill Fig 28.10. It was not very difficult to model, but the main focus here is how to order feature tree. https://cadgill.blogspot.com/2019/04/automotive-carburetor-body-drawing.html

Solidworks tutorial for Beginners | Designing a Helical Spring | Solidworks with Kabir

1 0 Beginner
In Episode 8 of "Solidworks with Kabir" we are going to design a helical spring which is a very easy to follow design. Do write down your suggestions and comments in the section below and let me know how you liked this video. Also, please do ask your queries over there, Happy to help! To support me in my journey feel free to like Like/Comment/Subscribe/Share these videos, they mean a lot. Reach out to me here: Email: pagekabir@gmail.com Instagram: https://www.instagram.com/kabir8.24 Website: https://www.kabir.page/ Linkedin: https://www.linkedin.com/in/pradyumn824/