Tutorials

KeyShot Tutorial: Realistic Car Rendering Part 2/2

2 0 Beginner
In this tutorial I will show you how to create realistic automotive renders in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. In this final part of the series I will show you how to create custom lighting to make your render unique and also even more realistic. We are going to combine HDR image and HDR pins to create final results. This is the automotive lighting in 10 minutes. In the part 1/2 of this series, I will show you how to import 3D model into the KeyShot and how to setup new camera for the visualization. Then we are start preparing our preview lighting, so we can easily apply new materials on car. We are gonna use base KeyShot materials with little adjustments to achieve realistic renders like this. The main idea of using KeyShot for rendering of this scene is to show you how easily you can create your own custom realistic renders. I hope, I will see you in the second part of this series. Support me on Patreon - You can download 3D models or 3D scenes files 3D Scene ➡️http://bit.ly/3JSTMiZ 3D Model ➡️http://bit.ly/3x9fasO

How to make toothbrush bristles with patterns in Keyshot

2 0 Beginner
Learn how to make a toothbrush bristle with a pattern.

COVID MASK DESIGN

2 0 Beginner
COVID MASK DESIGN See video: https://youtu.be/dUNSE50tm58

3D Modeling in 3D Max

2 0 Beginner
easy way to model a house 3d in max

3D Modeling of a Polar Rose Using 3DS Max - Part II

2 0 Intermediate
MAKING THE SEEDS: 1. Creating the shape of a seed: a seeds is modeled based on a standard sphere primitive, slightly deformed with a Noise modifier to achieve a higher level of realism. 2. Applying the material to the seeds: the material applied to the seeds is intended to give them an icy effect. Resembling white pearls, they contrast against the background of the fine velvet petals. 3. Creating the material: the setting in Material Editor are shown in the figure in Step 3.

Fusion 360 | X-BOX Series X Controller | Part 12

2 0 Beginner
This video showcases the timelapse procedure involved in rendering the game controller using Keyshot and Fusion 360. -------------------- Happy Rendering

Tutorial: how to set thickness in 3ds max

2 0 Beginner
STEPS

tutorial : how to render using keyshot

2 0 Intermediate
how to render

Export Motion Study from SOLIDWORKS with Keyshot Plug-in

2 0 Intermediate
After a lot of request from my subscribers and friends, finally I have decided to make tutorials with voice over. . I hope you like it. In this tutorial, we'll learn how to transfer a motion study of SOLIDWORKS with Keyshot add-in. This tutorial will help many engineers, designers to create beautiful rendered animations. First of all, I have shown the assembly of adjustable wrench which I have already done in SOLIDWORKS. This assembly consists of four parts. 1) Fixed Jaw 2) Movable Jaw 3) Worm Screw 4) Pin I have attached their files for practice. Then we move towards motion study section. Here, I have shown animation of adjustable wrench in SOLIDWORKS. We use Keyshot plug-in and we have linked our file to Keyshot. It will pick this animation. Just go to SOLIDWORKS motion study, go to Keyshot add-in, a window will pop up, click yes to export entire animation. After exporting your animation in Keyshot, adjust the wrench assembly. Do some basic settings and go to animation tab. We have selected 12 FPS and 128 samples per frame. Click render and save the animation. Kindly use play pause technique for practice. I have attached files in the description for practice. Feel free to ask your queries in comment section. I will try to answer each and every question Insha Allah. Keep practicing as practice makes a man perfect. #solidworkskeyshot #plugin #cadable Assembly Files: https://grabcad.com/library/adjustabl... Kindly Subscribe our Channel for more Videos and Projects in Solidworks. Please Like and Share Our Videos. Thanks for Watching. Follow our Channel: https://www.youtube.com/c/CADable

KeyShot Realistic Car Rendering Part 2/2

2 0 Beginner
In this tutorial, I will show you how to create realistic automotive renders in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. I will show you how to set up scene from scratch and also how to create final adjustments to achieve realistic results. In this part we are going to import our 3D model in KeyShot and then we are going to create new camera, lighting and also we are gonna create few materials. In this video is main focus HDR lighting. I will teach you how to create custom environment, including all the lights in the scene.

Keyshot - Learn the Basics - Panton Chair case study

2 1 Beginner
KeyShot is a stand-alone, real-time ray tracing and global illumination program used to create 3D renderings, animations and interactive visuals. It is a popular choice for designers, engineers, and marketing professionals because it is easy to use and produces photorealistic results quickly. The reference image can be found at: https://www.vitra.com/en-un/product/panton-chair The 3D Model and the render can be downloaded at: https://grabcad.com/library/panton-chair-82

3ds max interior design tutorial (1/12) - Set up 3D layout plan with DWG

2 0 Intermediate
Lesson 1 Content : How to set up 3d layout plan with dwg.file Classic option 1 : Line object and Extrude New option 2 : AEC Extended "wall"

HOW TO MAKE ANIMATION IN KEYSHOT

2 2 Intermediate
make an amination in keyshot

3D Modeling of a Polar Rose Using 3DS Max - Part I

2 0 Expert
PETAL CREATION PROCESS: There are two main methods for modeling the petals as follows: 1. Surface modeling method: draw a 2D surface of suitable shape using the Create > Line tool and a volume to the surface using the Shell modifier. Edge softening is achieved with MeshSmooth modifier. 2. Using Symmetry Modifier: if we are aiming for absolute symmetry of the two halves of the petal, we must use the Symmetry, but this step must precede MeshSmooth. 3. Solid modeling method: place a standard Plane primitive in the workspace (Perspective Viewport). The desired shape is obtained by selecting and moving vertices. The remaining steps of shaping the desired form are analogous to those of the method described at the beginning of the tutorial. 4. Clone the petals: using Pivot > Affect Pivot Only, where by default the pivot point is at the center of the base of the object. In this case, a total of five rows of four petals are modeled. They mus be grouped by Group so that they do not move during further work.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part III

2 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf ANIMATION PROCESSES: 1. Animating the model: it is performed by creating keyframes in the track under the working space that can be adjusted, changed and deleted. 2. Animating a camera: it is analogously to step 1. 3. Rendering process: it is required to be completed before saving the final image or animation in a desired format.