Tutorials

75 3 Expert
La creatividad es un concepto complejo, actualmente investigado con diferentes enfoques que iniciaron en la psicología y se extendieron a diversos campos. Este tutorial pretende mostrar algunos de sus mecanismos, con los cuales quizás muchos se sientan identificados, para mejorar nuestras prácticas de diseño. No se trata de incrementar esta capacidad (ojalá se pudiera) sino de conocer algo de ella para, al menos, no bloquearla u obstaculizarla sin darnos cuenta.

74 8 Expert
Hello Everyone and Welcome in SOLIDWORKS Tutorials .. in this Tutorial You will learn how to make a 3D-Model from an image.. this Tutorial is Special Cause ther're some new Design Techniques in Modeling inside SOLIDWORKS you will understand I hope you like this Tutorial .. you also can find the Source image in my GrabCAD acct. Link:- https://grabcad.com/library/baker-too... if You find this Helpful Hit like and Subscribe Also if you've any Questions ask me in the comments! and See you in the Next Tutorials!

73 3 Beginner
you will see some of the advanced method for creating surfaces of a car BMW X6

72 2 Expert
(Gracias GREG PIOL!) Una forma interesante de estudiar la creatividad es observar procesos creativos con los que uno esté familiarizado. La introspección es lo tenemos más a la mano y la observación de otras personas que hacen tareas similares (como nuestros colegas que diseñan y publican en GC) es ideal. Pero requiere la colaboración de esos actores porque no solo queremos ver sus obras finales, sino tratar de entender desde dónde y cómo llegaron a ellas... y esto no es fácil de lograr. De allí mi agradecimiento a nuestro colega Greg Piol (https://grabcad.com/greg--32) que tuvo la enorme gentileza de proveerme algo del material de partida para sus maravillosos diseños: sus bocetos!

71 9 Intermediate
I get a lot of questions about how I create LEGO parts. This is Part I - The Basics. Most "standard" parts can be created using only simple math. Standard parts consist of square, circular, and angled blocks - regular geometric blocks. I will refer to BrickLink (www.bricklink.com/), but many others use similar methods: Peeron: http://www.peeron.com/ BrickOwl: http://www.brickowl.com/ Brickipedia: http://lego.wikia.com/wiki/LEGO_Wiki etc.

72 13 Beginner
In this tutorial I will show you how to make various parametric gears. You will need basic knowledge of Catia tools. Property of Feri Čiradžija, mechanical engineer.

70 5 Expert
Otra arista compleja y polémica de la creatividad es su evaluación. Existen muchas propuestas plasmadas en test que intentan medir la creatividad, pero muchos expertos afirman que será difícil tener un acuerdo sobre la medición de un concepto que aún no está bien definido. De todas formas, y hasta que ese momento llegue, implementamos en el aula de una asignatura de ingeniería mecánica un test sencillo que trata de rescatar el espíritu del mejor método actual de evaluación creativa "la Técnica de Evaluación Consensuada (propuesta por Teresa de Amabile en 1982)" y adaptarlo para su uso regular en la enseñanza del diseño mecánico.

70 6 Beginner
Support us on paypal so we can create better content : paypal.me/nobodyknow137 circular table is folding here is shown it is quite interesting new mechanism The advantage of this mechanism it take less space as compare to other it is easy to fold if you compare with other ones easy to fold less space good interior design material interior design cool impression on guest cool solidworks project for dynamic analysis

70 12 Intermediate
Need to convert an STL (or OBJ) file into a "real CAD model"? There are several tutorials which already exists for this topic. I'm making a new tutorial to give additional information.

69 0 Beginner
CPDC: Conceptual Postprocessing Divergent Convergent. This tutorial describes a relevant task within the conceptual engineering process that consists of post-processing the SSC (Spectrum of Solution Concepts) to understand and classify the solutions achieved, and deepen the learning of the problem. Its objective is to obtain new solutions, either by association of pre-existing ones, by the discovery of conceptual omissions or by a crisis of ideas and paradigms that induces the breaking of molds and the appearance of disruptive concepts. In order to properly contextualize this task, all the milestones of the conceptual stage are reviewed, highlighting the moment in which the CPDC is executed and glimpsing its relevance.

69 0 Intermediate
Parte 3: análisis más detallado del sistema masa-resorte considerando las predicciones teóricas para las oscilaciones forzadas y su relación con las oscilaciones naturales.

68 2 Beginner
PCDC: Postproceso Creativo Divergente Convergente Este tutorial describe una tarea relevante dentro del proceso de ingeniería conceptual que consiste en postprocesar el ECS (Espectro de Conceptos de Solución) para comprender y clasificar las soluciones alcanzadas, y profundizar en el aprendizaje del problema. Su objetivo es de obtener nuevas soluciones, ya sea por asociación de las preexistentes, por el descubrimiento de omisiones conceptuales o por una puesta en crisis de ideas y paradigmas que induce la rotura de moldes y la aparición de conceptos disruptivos. A fin de contextualizar adecuadamente esta tarea, se repasan todos los hitos de la etapa conceptual resaltando el momento en el que se ejecuta el PCDC y vislumbrando su relevancia.

68 0 Intermediate
Un sencillo ejercicio de diseño, a partir de un concepto dado, y validación de su Efecto Útil Deseado, a través de simulaciones de movimiento. Parte 1: observar el concepto de partida, crear un modelo esquemático y ponerlo a funcionar intuitivamente.

67 12 Intermediate
Cap screws and machine screws are similar in shape, differing only in their relative sizes. Machine screws are usually smaller in size, compared to cap screws. These are used for fastening two parts, one with clearance hole and the other with tapped hole. The clearance of the unthreaded hole need not be shown on the drawing as its presence is obvious. Figure 5.24 shows different types of cap and machine screws, with proportions marked Cap screws are produced in finish form and are used on machines where accuracy and appearance are important. As cap screws are inferior to studs, they are used only on machines requiring few adjustments and are not suitable where frequent removal is necessary. These are produced in different diameters, upto a maximum of 100 mm and lengths 250 mm. Machine screws are produced with a naturally bright finish and are not heat treated. They are particularly adopted for screwing into thin materials and the smaller ones are threaded throughout the length. They are used in fire-arms, jigs, fixture and dies. They are produced in different diameters upto a maximum of 20 mm and lengths upto 50 mm.

65 0 Beginner
The following comments are based on an example (https://grabcad.com/library/g-train-1) that is in its early stages of conceptualization and that is not intended to focus on "the technical benefits of a solution" but on "the correct work methodology" in conceptual engineering, timely attending to aspects related to wealth/diversity/divergence of thought: