Tutorials

how to model a car in autodesk alias????

5 3 Intermediate
Surface modeling Aston Martin One-77 in the Alias surface from AUTODESK

FREE Autodesk Alias Tutorial Day 1

8 0 Beginner
Education should be free... A friend, a collegue and like myself Adrian is an expert Alias modeller with extensive years of experience working with OEM design studios https://www.youtube.com/c/AdrianAutodeskAlias @a.biggins.design I will begin to upload tutorials that will teach you from the moment you open Alias for the first time, setting Alias up for efficient work flow and together build a full exterior CAS model and render it. In my opinion this is as close as you can get to seeing the work flow and theory we work towards within OEM studios day to day.

diverse shape translation to JT or STP

9 2 Intermediate
Have found a way to import / translate easy shape files like 3ds, wrl, skp, stl, ifc and so on into JT or STP. The shape files can have texture or not. My interest was how to get the shape files with texture translated to JT. For this, I use PCon Planner and save as 3DS. After this, import it into MeshLab (single texture file / no layer) and save it as WRL (VRML 2). This is than easy to import into Teamcenter Livecyle Visualisation (TCVis) and save as JT. If you like to have more imported WRL/JT files into TCvis (JT2Go) please rename the texture or the view results in TCVis (JT2Go) are bad, looks like unplaced textures. If you like to export files with not a texture another way is to use. The fast one with no colours is to save as stl and import it into your volume modeller. The longer way is here to import it into PCon after this save as Skp (Sketchup) and now is to use Automapki (~40 $ or € / year sorry no freeware I have found) and save as STP file. The result you can now import into a volume modeller and use it there or (and) save it as JT and many other files too. Hope you like this tutorial a bit. If you have any questions please let me know.

How to start working in Alias Design

0 1 Beginner
The first thing you will need is to download an original copy of the program at the Autodesk Education Community Website (Please Do not use counterfit products) The student version is good for one year and has all features enabled. http://students.autodesk.com/

Tutorial Camera Mold in PowerShape

18 2 Intermediate
Tutorial Camera Injection Mold in PowerShape from Autodesk; Available to download in https://grabcad.com/library/camera-mold-sergio-cad-cam-1 #tutorial #injection #mold #mould #powershape #surface

TUTORIAL SOAP BOX MOLD POWERSHAPE

16 0 Intermediate
TUTORIAL SOAP BOX INJECTION MOLD IN POWERSHAPE; Available to Download in Grabcad: https://grabcad.com/library/soap-box-mold-sergio-cad-cam-1 credits to: https://grabcad.com/library/soapbox-7 by https://grabcad.com/v.rajesh-1 #TUTORIAL #MOLD #MOULD #POWERSHAPE #STEPS

Bottle - PowerShape Reverse Engineering workflow

2 0 Intermediate
This video shows workflow of Reverse Engineering Process, start from scanning the physical model and surface creation in Powershape. the scanner i used was Roland Picza 3D scanner if someone interested to learn and try , i could send you the stl scanned data file , just write your request in the comments below hope it, enjoy a happy learning. thanks

A Class OEM standard modelling and skills

4 0 Beginner
I have created a number of Tutorials for Autodesk Alias A Class Nurb modelling. These tutorials are based on things i do everyday as a professional car designer within OEM studios. Although these are done in Autodesk Alias which is the industry standard software they can be applied to any nurb based program you may have such as Rhino, Catia etc. 1. Scan data to A Class surface model 2. From a side view sketch to a clean concept model 3. Using blueprints to create a clean accurate A Class model 4. Using these skills to challenge yourself.

3D Modeling of a Braitenberg Vehicle in 4 Steps using Autodesk 123D Design

2 0 Intermediate
This tutorial is suitable for designers who have a basic knowledge of using the open source product Autodesk 123D Design. The steps to build a Breitenberg vehicle are as follows: 1. Modeling a wheel: a cylinder with a diameter of 2 cm and a height of 0.5 cm is placed in the workspace. Drill a hole in it by drawing a circle with a diameter of 0.3 cm and extruding - 0.5 cm with the Extrude tool. We soften the edges of the cylinder with Fillet Radius: 0.5. 2. Clone the wheel: rotate the resulting wheel 90° along the Z axis and copy it with Ctrl+C and Ctrl+V. 3. Modeling the vehicle body: regarding the design of the vehicle body, there are various options. In this case the author models a classic vehicle, which is most often shown in the bibliographic sources. After drawing and extruding a surface with the desired shape we apply Fillet with radius 35 on the back edge and with 30 on the front edge for a contemporary design (i could provide more images if it is needed). On the selected side edges we successively apply Fillet with a radius of 9. 4. Make a special place for the sensor: it is necessary to select the square plane that is located in the middle of the case and successively apply Sketch > Project, Sketch > Offset and Construct > Extrude with a negative value.