Tutorials

Project Manager

12 0 Expert
Hello, I have been working professionally on technical drawing and design since 1993 I have worked on a wide variety of projects. I am a freelancer Nice to talk and learn with everyone. f.sogukkuyu@gmail.com

Frame Generation Autodesk Inventor

7 0 Expert
Como criar um componentes para ser usado no processo de geração de frame no Autodesk Inventor

Como dimensionar la matriz y los punzones de un troquel de corte

6 1 Expert
Con este tutorial pretendemos explicar como dimensionar la matriz y los punzones de un troquel de corte, garantizando la tolerancia de fabricación de la pieza así como logrando la mayor vida útil del troquel.

Inventor / Top-down design method / Screw jack

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This is the second installment of real design examples using the top-down design method. This time we will show an example of a screw jack design.

HAMMER MILL

3 0 Expert
hammer mill CELL PHONE +51 975999758 EFFICIENCY 5 to 15 TPH lima - Peru

Lever

2 0 Expert
The lever with a spring two-position

Autodesk Inventor Part And Assembly Design Exercises Tutorial

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autodesk inventor Part Design & Assembly Learn In easy Way. Training Video For professional Designer. See All Design To Learn to Design and assemble The Parts in Diff Ways And Methods. Check The Playlist For More Updates In all Kind Of Design Software Subscribe.

3D Modeling of a Polar Rose Using 3DS Max - Part I

2 0 Expert
PETAL CREATION PROCESS: There are two main methods for modeling the petals as follows: 1. Surface modeling method: draw a 2D surface of suitable shape using the Create > Line tool and a volume to the surface using the Shell modifier. Edge softening is achieved with MeshSmooth modifier. 2. Using Symmetry Modifier: if we are aiming for absolute symmetry of the two halves of the petal, we must use the Symmetry, but this step must precede MeshSmooth. 3. Solid modeling method: place a standard Plane primitive in the workspace (Perspective Viewport). The desired shape is obtained by selecting and moving vertices. The remaining steps of shaping the desired form are analogous to those of the method described at the beginning of the tutorial. 4. Clone the petals: using Pivot > Affect Pivot Only, where by default the pivot point is at the center of the base of the object. In this case, a total of five rows of four petals are modeled. They mus be grouped by Group so that they do not move during further work.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part III

2 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf ANIMATION PROCESSES: 1. Animating the model: it is performed by creating keyframes in the track under the working space that can be adjusted, changed and deleted. 2. Animating a camera: it is analogously to step 1. 3. Rendering process: it is required to be completed before saving the final image or animation in a desired format.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part I

1 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf The development of spherical robots dates back to the 1990s. Their advantage is that they move in all directions, and most often this happens with changes in the center of gravity. Some models use a system of counterweights, which helps to stay still on slopes with an inclination of 33° (Pico Rover). Some are used to study the environment, others - on the lunar surface. They are usually equipped with a high-resolution camera. The robot is tentatively named by the author VESPER-006 ("Vesper" means Venus) due to the fact that the planet Venus is a "double" of the Earth due to the close dimensions, although the surfaces of the two planets are completely different. The spherical shape was purposefully chosen to make the robot to resemble the planet it was inspired by. VESPER-006 is thought to be with an innovative design and drive method. It is suitable for research and analysis of the environment regardless of what it is (air, liquid or field). The temperature range is also wide (between -40 and +120°C). The mechanism must be able to reach the point with coordinates (x, y, z) in time space [t]. The design is stylish, simple and facilitates the rotation of the robot around its axis, as well as its movement in space. The dimensions must be such that they can take the weight of the engine and equipment. Apart from an aesthetic purpose, to make the design more interesting, the three side elements (Stands) have been added for their practical function - to stabilize the robot when it is in a static position. The main steps in the modeling process are as follows: 1. Modeling the side element: first a curve with the desired shape is drawn using Create > Shapes > Line. After that it is extruded by Modifier Panel > Extrude tool. To edit the object, right-click on it and select Convert to Editable Poly. The model can be modified by selecting individual polygons, edges or vertices and using the Extrude and Bevel tools. 2. Clone the side element: by right-clicking on it and selecting Clone. 3. Modeling the spherical body: the outer Geosphere is transformed into a grid by selecting all polygons, Inset and Extrude. The selected polygons should be removed.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part II

1 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf CREATING A GOLDEN MATERIAL: 1. Open Material Editor (hotkey "M"): the main settings of the material (ambient, diffuse, glossiness and specular level) are shown in Step 1. 2. Coloring the inner sphere: it should contrast to bring out the golden material of the outer grid. An example is given in Step 2. 3. Adding lights and shadows: this is one of the most complex stages of modeling in 3DS Max, usually done right before animating the model. It should be noted that lights can also be animated. They are selected from the main menu Create > Light. The favorite light of the author is Omni. Each of the lights can be adjusted appropriately to produce realistic shadows and highlights.

Aprende a utilizar Autodesk Inventor

0 0 Expert
Hola soy Ingeniero en Mantenimiento Industrial pero actualmente me encuentro como proyectista, desarrollando modelos 3D y todo lo que conlleva el desarrollo de planos para fabricación. Si quieres aprender, tienes dudas para realizar alguna de las diversas actividades del programa, escríbeme, con gusto te puedo apoyar.

Designing mold

0 0 Expert
Designing

EBLOW D250

0 0 Expert
EBLOW D250