Tutorials

(VIDEO TUTORIAL) LAMBORGHINI ENGINE Design in UNIGRAPHICS

11 0 Expert
The Lamborghini V12 refers to the flagship V12 engine used by Lamborghini. Lamborghini has had two generations of V12 engines through their history, both of which were developed in-house. The first-generation Lamborghini V12 was a sixty degree (60°) V12 petrol engine designed by Lamborghini,[1][2] and was the first internal combustion engine ever produced by the firm.

(VIDEO TUTORIAL) MECHANICAL BIRD Design in UNIGRAPHICS | Flapping wing mechanism design

11 0 Expert
When a bird flaps, as opposed to gliding, its wings continue to develop lift as before, but the lift is rotated forward to provide thrust, which counteracts drag and increases its speed, which has the effect of also increasing lift to counteract its weight, allowing it to maintain height or to climb

Siemens Nx Training Exercises - Sesli Anlatım

10 3 Expert
Siemens Nx Eğitim setinde örnek bir çizim gerçekleştirdik umarım sizler için yardımı olur.

GO-KART STEERING MECHANISM

8 0 Expert
The ackermann steering system or the steering knuckles system is where the axles are mounted on knuckles out and away from the go kart. The wheels rotate vertically around these pivots, and cause the wheels to turn. There is a relationship in the wheels movement to a turned center

3D Surface Modeling of Bugatti Chiron Pur Sport

8 0 Expert
This video shows the story how to create Bugatti Chiron Pur Sport Model with Siemens NX. The main feature that we used is Realize Shape Application

Learn the Impeller Design in Siemens NX CAD

3 0 Expert
Hello Everyone, Welcome to the Impeller Design Video series. You can learn the basic impeller design for turbine or pump or compressor by watching this complete video series of tutorial. #impellerdesigninsiemensnx #siemensnximpellerdesign #nxdesign #siemensdesign #impeller #siemensnxtutorial #siemensnxtraining #turbineimpeller #pumpimpeller #compressorimpeller

How To Create Parametric Mold Base Assembly in NX CAD

2 1 Expert
NX Mold Base Design tutorial In our Channel to become a master of CAD design.in this video series, I will cover the complete mold base design in NX. This is a very good NX tutorial video series to learn NX mold design.

Tutorial on Casting- Machining with link in NX

2 1 Expert
Tutorial on Casting- Machining with link in NX

Automobile Rim & Wheel Design in NX.

2 0 Expert
Hello CAD CAMERS, Happy for sharing the automobile rim and wheel design concepts using siemens NX/UG CAD software. Please watch step by step procedure and understand the command concepts. After completing this video series, you are able to make your own rim and wheel designs. Thank You. https://youtu.be/sJOuR17Obe4

IRIS Mechanism & Design in UNIGRAPHICS

2 0 Expert
To put it simply, the shutter mechanism in a camera is what dictates whether or not light is getting to the sensor (or film). If the shutter is open, then the sensor is being exposed to light for a set amount of time determined by the shutter speed. That light hitting the sensor is what makes an image

3D Modeling of a Polar Rose Using 3DS Max - Part I

2 0 Expert
PETAL CREATION PROCESS: There are two main methods for modeling the petals as follows: 1. Surface modeling method: draw a 2D surface of suitable shape using the Create > Line tool and a volume to the surface using the Shell modifier. Edge softening is achieved with MeshSmooth modifier. 2. Using Symmetry Modifier: if we are aiming for absolute symmetry of the two halves of the petal, we must use the Symmetry, but this step must precede MeshSmooth. 3. Solid modeling method: place a standard Plane primitive in the workspace (Perspective Viewport). The desired shape is obtained by selecting and moving vertices. The remaining steps of shaping the desired form are analogous to those of the method described at the beginning of the tutorial. 4. Clone the petals: using Pivot > Affect Pivot Only, where by default the pivot point is at the center of the base of the object. In this case, a total of five rows of four petals are modeled. They mus be grouped by Group so that they do not move during further work.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part III

2 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf ANIMATION PROCESSES: 1. Animating the model: it is performed by creating keyframes in the track under the working space that can be adjusted, changed and deleted. 2. Animating a camera: it is analogously to step 1. 3. Rendering process: it is required to be completed before saving the final image or animation in a desired format.

3D Surface Modeling of McLaren 765LT - Siemens NX

1 0 Expert
This video shows the modeling process of McLaren 765LT using Siemens NX.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part I

1 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf The development of spherical robots dates back to the 1990s. Their advantage is that they move in all directions, and most often this happens with changes in the center of gravity. Some models use a system of counterweights, which helps to stay still on slopes with an inclination of 33° (Pico Rover). Some are used to study the environment, others - on the lunar surface. They are usually equipped with a high-resolution camera. The robot is tentatively named by the author VESPER-006 ("Vesper" means Venus) due to the fact that the planet Venus is a "double" of the Earth due to the close dimensions, although the surfaces of the two planets are completely different. The spherical shape was purposefully chosen to make the robot to resemble the planet it was inspired by. VESPER-006 is thought to be with an innovative design and drive method. It is suitable for research and analysis of the environment regardless of what it is (air, liquid or field). The temperature range is also wide (between -40 and +120°C). The mechanism must be able to reach the point with coordinates (x, y, z) in time space [t]. The design is stylish, simple and facilitates the rotation of the robot around its axis, as well as its movement in space. The dimensions must be such that they can take the weight of the engine and equipment. Apart from an aesthetic purpose, to make the design more interesting, the three side elements (Stands) have been added for their practical function - to stabilize the robot when it is in a static position. The main steps in the modeling process are as follows: 1. Modeling the side element: first a curve with the desired shape is drawn using Create > Shapes > Line. After that it is extruded by Modifier Panel > Extrude tool. To edit the object, right-click on it and select Convert to Editable Poly. The model can be modified by selecting individual polygons, edges or vertices and using the Extrude and Bevel tools. 2. Clone the side element: by right-clicking on it and selecting Clone. 3. Modeling the spherical body: the outer Geosphere is transformed into a grid by selecting all polygons, Inset and Extrude. The selected polygons should be removed.

3D Modeling and Animation of a Spherical Robot in 3DS Max - Part II

1 0 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf CREATING A GOLDEN MATERIAL: 1. Open Material Editor (hotkey "M"): the main settings of the material (ambient, diffuse, glossiness and specular level) are shown in Step 1. 2. Coloring the inner sphere: it should contrast to bring out the golden material of the outer grid. An example is given in Step 2. 3. Adding lights and shadows: this is one of the most complex stages of modeling in 3DS Max, usually done right before animating the model. It should be noted that lights can also be animated. They are selected from the main menu Create > Light. The favorite light of the author is Omni. Each of the lights can be adjusted appropriately to produce realistic shadows and highlights.